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Working Enemy AI for GB Studio!

What it's like:
Enemy will randomly walk around, until player enters enemy's field of view. Once the enemy notices the player, it will chase the player around, and even diagonally! As of now, due to limits on GB Studio, it can be a bit laggy and slightly buggy, but nothing bad at all.

-batteries not included
-quirky little ghost dude included


Enemy AI.zip 82 kB


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I think you just saved my life! I'm trying to make a sort of "don't be spotted game" and this might be what I needed!